When building out a product, there are so many potential features to include, it’s hard to decide which features need to be included in the first version.
What we’ve found helpful building Hollerback, is actually editing back features until the experience, well, breaks.
By taking away the very features that make your product useable, you quickly get a deep understanding of why each feature has to be there. You also get the added benefit of cutting out fluff in the process.
A good rule of thumb is that if you cut something and don’t miss it after a week, leave it out.
With aggressive feature editing, you arrive at the experience that truly matters — the set of features that accomplishes your “one thing” in the simplest way possible.
Well designed products aren’t sets of features, they’re systems that accomplish a task with little to no friction.
By editing your product into a corner, you start to consider each new feature as necessary to solve a specific friction point. Eliminate features until your experience breaks, then only add the features that eliminate friction.
The result is a product that feels both whole and simple.
If you’d like to check out our execution of a whole-yet-simple product check out Hollerback.
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